The assets.xml file for the compass graphic. Compass graphic and modified assets.xml fileĬompass assets.xml file for custom compass setups (Updated for 1.69) Custom compass graphics generally require an entry to be added to Chat window with embedded clock, bordered compass & lagmeter (Updated for 1.69) Chat window with everything, but I found a compass graphic with aīorder that looked better than the stock one when embedded in the chat That the clock is also invisible QUIT button. Wanted a chat window with a compass, too, so I added it. This is also a modification of Giljorak's chat window. That the clock is also invisible QUIT button.Ĭhat window with embedded clock, compass & lagmeter (Updated for 1.69) Chat window with all but the kitchen sink embedded in the titlebar. I didn't want a lagmeter there, so I removed it. Modification of Giljorak's chat window that had an embedded clockĪnd lagmeter. VN Boards - Trials of Atlantis: User Interface BoardĬhat Window Chat window with clock (Updated for 1.69) Chat window with clock embedded in the titlebar. Collected UI XML Changes in Patch Notes. A few additional resources:Ĭamelot Herald : Trials of Atlantis UI XML Documentation Like to know who the 'someone else' is, so I can credit them. Note: anywhere I refer to 'someone else's' mod, I'd actually To any new versions of assets.xml that Mythic may bless This is for ease of cutting and pasting the custom stuff Have the changes at the bottom, marked off as 'custom code' in theĬomments. Note: any mod that includes an assets.xml file will On a few of the more complex mods I host. How to install, use, and/or create UI mods, though I have included notes I refer you to the Camelot Herald for instructions on Most, if not all of them were originally created by others, These are various user interface (UI) mods for the Trials of AtlantisĭAOC client.
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